Computer News: A system to keep cloud-based gamers in sync

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bob_turner
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Computer News: A system to keep cloud-based gamers in sync

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Cloud gaming, which involves playing a video game remotely from the cloud, witnessed unprecedented growth during the lockdowns and gaming hardware shortages that occurred during the heart of the Covid-19 pandemic. Today, the burgeoning industry encompasses a $6 billion global market and more than 23 million players worldwide. However, interdevice synchronization remains a persistent problem in cloud gaming and the broader field of networking. In cloud gaming, video, audio, and haptic feedback...

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